GOAL ACTIVATION BITFIELD INFORMATION

0 None
1 Player glows
2 Player moves at half-speed
4 Drop on player death
8 Return upon dreath drop
16 Return the item if removed from a player by a goal activation.
32 Return the item if removed from the map by the action of the (128) (see below). If the "impulse" variable is non-zero, then when the Item is returned by one of the above, the goal with a Goal No equal to the "impulse" is restored.
64 Above NOT true
128 Remove after pause
256 Keep item after respawn
512 Glow when not carried
1024 Player keeps effects
2048 Drop to ground
4096 Is droppable
8192 Is solid