| 0 | None |
| 1 | Player glows |
| 2 | Player moves at half-speed |
| 4 | Drop on player death |
| 8 | Return upon dreath drop |
| 16 | Return the item if removed from a player by a goal activation. |
| 32 | Return the item if removed from the map by the action of the (128) (see below). If the "impulse" variable is non-zero, then when the Item is returned by one of the above, the goal with a Goal No equal to the "impulse" is restored. |
| 64 | Above NOT true |
| 128 | Remove after pause |
| 256 | Keep item after respawn |
| 512 | Glow when not carried |
| 1024 | Player keeps effects |
| 2048 | Drop to ground |
| 4096 | Is droppable |
| 8192 | Is solid |